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Modo with Ellery

This is a 3D modeling, animation and rendering tutorial series that I have been producing since October 2015. My goal is to provide quality training for the community. The series focuses on Modo by the Foundry in conjunction with other applications used in a pipeline (Photoshop, After Effects, Nuke, Unreal Engine, etc)

If you would like to support please visit me on Patreon at:
https://www.patreon.com/ellery

Or get individual episodes (downloadable videso and source content files) on Gumroad:
https://gumroad.com/ellery

Episode 01 Nodal Shading

Episode 1 - Nodal Shading

Episode 1 - Nodal Shading

Episode 2 -  Edge Weighting

Episode 2 - Edge Weighting

Episode 3- Particle Collisions

Episode 3- Particle Collisions

Episode 4 - Layered Materials

Episode 4 - Layered Materials

Episode 5 - Replicators Part 1

Episode 5 - Replicators Part 1

Episode 6 - Replicators Part 2

Episode 6 - Replicators Part 2

Episode 7 - Drivers

Episode 7 - Drivers

Episode 8 - Cloth Simulation

Episode 8 - Cloth Simulation

Episode 9 - Cloth Rendering

Episode 9 - Cloth Rendering

Episode 10 - VFX Composite Part 1 (Camera Tracking in After Effects)

Episode 10 - VFX Composite Part 1 (Camera Tracking in After Effects)

Episode 11 - VFX Composite Part 2 (Building the Scene in Modo)

Episode 11 - VFX Composite Part 2 (Building the Scene in Modo)

Episode 12 - VFX Composite Part 3 (Finishing the Composite in After Effects)

Episode 12 - VFX Composite Part 3 (Finishing the Composite in After Effects)

Episode 13 - Images and Animation in Modo

Episode 13 - Images and Animation in Modo

Episode 14 - Stereoscopic Rendering

Episode 14 - Stereoscopic Rendering

Episode 15 - Conatraints

Episode 15 - Conatraints

Episode 16 - Custom Channels

Episode 16 - Custom Channels

Episode 17 - Taming Displacements

Episode 17 - Taming Displacements

Episode 18 - Camera Matching

Episode 18 - Camera Matching

Episode 19 - Direct Lighting

Episode 19 - Direct Lighting

Episode 20 - Material Variations

Episode 20 - Material Variations

Episode 21 - Painting Illumination

Episode 21 - Painting Illumination

Episode 22 - Ambient Occlusion

Episode 22 - Ambient Occlusion

Episode 23 - Faking HDRI

Episode 23 - Faking HDRI

Episode 24 - Photoshop Finishing

Episode 24 - Photoshop Finishing

Episode 25 - Better Metals

Episode 25 - Better Metals

Episode 26 - Procedural Modeling

Episode 26 - Procedural Modeling

Episode 27 - Supercharged Sculpting

Episode 27 - Supercharged Sculpting

Episode 28 - Adobe Fuse to Modo

Episode 28 - Adobe Fuse to Modo

Episode 29 - Enhancing Fuse Characters

Episode 29 - Enhancing Fuse Characters

Episode 30 - Adobe Fuse Primer

Episode 30 - Adobe Fuse Primer